sunnuntai 20. lokakuuta 2013

blog installation 2. Hoodownr in more detail

Hello again! First off, thank you for the continued interest in our game! We got a number of questions about the gameplay itself so we’d like to elaborate Hoodownr’s features in more detail.


your personal map


The basic objective of the game is to take over “hoods”. On the Hoodownr world map view, you can toggle between two different maps: your personal map and the global map. After elapsing some play time, your personal map could look a bit like this:


authentic unrefined footage from our alpha. TCA/TTH? whatta..?



The personal map shows where you have already been. You can track your individual area coverage and also plan your next run. Try and cover as much of your locality as possible! Your friends can even recommend places to visit and craft personalized adventures for you; all great opportunities to expand your area and discover more!

the global map

Once you’ve gotten a taste for personal discovery, why not have a spin on the global map? The global map shows hoods currently owned by you, your clan and other clans. The idea here is to expand your horizons by taking over uncharted territory, joining areas together and stealing other peoples hoods. Bigger hood wins!

Le map Globale. Your territory is green and the reds belong to someone else. 



More intense shades of hoods are difficult to takeover. Get rid of all of that enemy territory on the map!  It’s as simple as channeling collective power.  Here’s how.



Moving alone grants you a takeover power of “one”. Once you circle an unclaimed hood on the global map it becomes your hood (to the power of one). When somebody else conquers the hood that belongs to you (and you alone), the overlapping area becomes a vacant no man’s land. Please observe this on the animated GIF below.

two players competing

Going out there with a friend (or two) makes a lot of sense in Hoodownr. Your takeover power is determined by the number of people that are moving together. In the next image, we’ll show you two players: Taro and Kana. They’re going to be taking over Player Barry’s Power One stronghold.

Teamwork triumphs : Barry is humbled!



So the basic basic basic idea is to build and defend your hood. Joining a clan and playing the game together with a bunch of people just makes sense!


There are a few other surprises relating to the taking over and retaining of hoods… but more about that stuff later! =)

See you next time!

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